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| unit Unit1;
interface
uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, StdCtrls, inifiles, dglOpenGL, Textures, math, ComCtrls;
type TForm1 = class(TForm) Button1: TButton; procedure FormActivate(Sender: TObject); procedure Render(); procedure FormCreate(Sender: TObject); procedure Button1Click(Sender: TObject); procedure threadDone(Sender: TObject);
private public end;
loadTexThread = class(TThread) private protected procedure Execute; override; end;
var Form1: TForm1;
background1, background2: gluint;
rotState:real=0;
texLoadThread: loadTexThread; anzT: integer=0;
implementation
{$R *.dfm}
procedure loadTexThread.execute(); begin LoadTexture('gfx\bg1.jpg', background1, False); Terminate(); end;
procedure TForm1.threadDone(Sender: TObject); begin if sender is loadTexThread then begin dec(anzT); end; end;
procedure TForm1.FormActivate(Sender: TObject); begin Running := true;
while running do begin
application.ProcessMessages; render(); end;
close; end;
procedure TForm1.FormCreate(Sender: TObject); begin
texLoadThread := loadTexThread.Create(true); texLoadThread.OnTerminate := threadDone; texLoadThread.Priority := tpIdle;
end;
procedure TForm1.Button1Click(Sender: TObject); begin anzT:=1; texLoadThread.Execute; end;
end. |