1: 2: 3: 4: 5: 6: 7: 8: 9: 10: 11: 12: 13: 14: 15: 16: 17: 18: 19: 20: 21: 22: 23: 24: 25: 26: 27: 28: 29: 30: 31: 32: 33: 34: 35: 36: 37: 38: 39: 40: 41: 42: 43: 44: 45: 46: 47: 48: 49: 50: 51: 52: 53: 54: 55: 56: 57: 58: 59: 60: 61: 62: 63: 64: 65: 66: 67: 68: 69: 70: 71: 72: 73: 74: 75: 76: 77: 78: 79: 80: 81: 82: 83: 84: 85: 86: 87: 88: 89: 90: 91: 92: 93: 94: 95: 96: 97: 98: 99: 100: 101: 102: 103: 104: 105: 106: 107: 108: 109: 110: 111: 112: 113: 114: 115: 116: 117: 118: 119: 120: 121: 122: 123: 124: 125: 126: 127: 128: 129: 130: 131: 132: 133: 134: 135: 136: 137: 138: 139: 140: 141: 142: 143: 144: 145: 146: 147: 148: 149: 150: 151: 152: 153: 154: 155: 156: 157: 158: 159: 160: 161: 162: 163: 164: 165: 166: 167: 168: 169: 170: 171: 172: 173: 174: 175: 176: 177: 178: 179: 180: 181: 182: 183: 184: 185: 186: 187: 188: 189: 190:
| using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Threading;
namespace WinFormThreading { public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.Button button1; private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.Button button2; private System.Windows.Forms.CheckBox cbThreadPool; private System.Windows.Forms.ProgressBar progressBar1; private System.ComponentModel.Container components = null;
public Form1() { InitializeComponent();
}
protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); }
#region Windows Form Designer generated code private void InitializeComponent() { this.button1 = new System.Windows.Forms.Button(); this.textBox1 = new System.Windows.Forms.TextBox(); this.button2 = new System.Windows.Forms.Button(); this.cbThreadPool = new System.Windows.Forms.CheckBox(); this.progressBar1 = new System.Windows.Forms.ProgressBar(); this.SuspendLayout(); this.button1.Location = new System.Drawing.Point(24, 56); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(88, 24); this.button1.TabIndex = 0; this.button1.Text = "Start.."; this.button1.Click += new System.EventHandler(this.button1_Click); this.textBox1.Location = new System.Drawing.Point(24, 24); this.textBox1.Name = "textBox1"; this.textBox1.ReadOnly = true; this.textBox1.Size = new System.Drawing.Size(100, 20); this.textBox1.TabIndex = 1; this.textBox1.Text = "--"; this.button2.Location = new System.Drawing.Point(120, 56); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(88, 24); this.button2.TabIndex = 1; this.button2.Text = "Click Me.."; this.button2.Click += new System.EventHandler(this.button2_Click); this.cbThreadPool.Location = new System.Drawing.Point(136, 24); this.cbThreadPool.Name = "cbThreadPool"; this.cbThreadPool.Size = new System.Drawing.Size(104, 24); this.cbThreadPool.TabIndex = 3; this.cbThreadPool.Text = "ThreadPool"; this.progressBar1.Location = new System.Drawing.Point(32, 88); this.progressBar1.Name = "progressBar1"; this.progressBar1.Size = new System.Drawing.Size(184, 23); this.progressBar1.TabIndex = 4; this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(272, 118); this.Controls.Add(this.progressBar1); this.Controls.Add(this.cbThreadPool); this.Controls.Add(this.button2); this.Controls.Add(this.textBox1); this.Controls.Add(this.button1); this.Name = "Form1"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "WinForm Threading"; this.ResumeLayout(false); this.PerformLayout();
} #endregion
[STAThread] static void Main() { Application.Run(new Form1()); }
delegate void ShowProgressDelegate ( int totalMessages, int messagesSoFar, bool statusDone );
private void button1_Click(object sender, System.EventArgs e) {
ShowProgressDelegate showProgress = new ShowProgressDelegate(ShowProgress); int imsgs = 100;
if ( cbThreadPool.Checked ) { object obj = new object[] { this, showProgress, imsgs }; WorkerClass wc = new WorkerClass(); bool rc = ThreadPool.QueueUserWorkItem( new WaitCallback (wc.RunProcess), obj); EnableButton( ! rc ); } else { WorkerClass wc = new WorkerClass( this, showProgress, new object[] { imsgs } ); Thread t = new Thread( new ThreadStart(wc.RunProcess)); t.IsBackground = true; t.Start(); EnableButton ( false ); } }
private void EnableButton ( bool flag ) { button1.Enabled = flag; } private void ShowProgress ( int totalMessages, int messagesSoFar, bool done ) { textBox1.Text = String.Format( messagesSoFar.ToString() ); progressBar1.Value = messagesSoFar; if ( done ) EnableButton ( done ); }
private void button2_Click(object sender, System.EventArgs e) { MessageBox.Show("You clicked me!"); }
} } |