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| uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, OpenGL, StdCtrls, ExtCtrls;
type TForm1 = class(TForm) Timer1: TTimer; procedure Button1Click(Sender: TObject); procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure Timer1Timer(Sender: TObject); procedure FormResize(Sender: TObject); private procedure OnIdle(Sender:TObject;var Done:Boolean); { Private declarations } end;
var Form1: TForm1; DC:HDC; RC:HGLRC; Framerate:Integer;
implementation
{$R *.dfm}
procedure TForm1.onidle(Sender:TObject;var Done:Boolean); begin Done:=FALSE; inc(framerate); glClear(GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT); glRotatef(2,0,0,1); glBegin(GL_QUADS); glVertex3f(-1,-1, 1); glVertex3f( 1,-1, 1); glVertex3f( 1, 1, 1); glVertex3f(-1, 1, 1);
glVertex3f(-1,-1,-1); glVertex3f(-1, 1,-1); glVertex3f( 1, 1,-1); glVertex3f( 1,-1,-1);
glVertex3f(-1, 1,-1); glVertex3f(-1, 1, 1); glVertex3f( 1, 1, 1); glVertex3f( 1, 1,-1);
glVertex3f(-1,-1,-1); glVertex3f( 1,-1,-1); glVertex3f( 1,-1, 1); glVertex3f(-1,-1, 1);
glVertex3f( 1,-1,-1); glVertex3f( 1, 1,-1); glVertex3f( 1, 1, 1); glVertex3f( 1,-1, 1); glVertex3f(-1,-1,-1); glVertex3f(-1,-1, 1); glVertex3f(-1, 1, 1); glVertex3f(-1, 1,-1); glEnd; SwapBuffers(DC); end;
procedure TForm1.Button1Click(Sender: TObject); begin application.terminate; end;
procedure TForm1.Timer1Timer(Sender: TObject); begin form1.Caption:='FPS: '+inttostr(framerate); framerate:=0; end;
procedure TForm1.FormCreate(Sender: TObject); var pfd:TPixelFormatDescriptor; p:Integer; begin Application.OnIdle:=Form1.OnIdle; fillchar(pfd,sizeof(pfd),0); DC:=getDC(Form1.Handle); pfd.cDepthBits:=16; pfd.cColorBits:=16; pfd.dwFlags:=PFD_DRAW_TO_WINDOW or PFD_SUPPORT_OPENGL or PFD_DOUBLEBUFFER; p:=choosePixelFormat(DC,@pfd); setPixelFormat(DC,p,@pfd); RC:=wglCreateContext(DC); wglMakeCurrent(DC,RC); glClearColor(0,0,0,0); glEnable(GL_DEPTH_TEST);
glTranslatef(0,0,-1); glTranslatef(0,0,-1); glTranslatef(0,0,-1); glTranslatef(0,0,-1); glTranslatef(0,0,-1); end;
procedure TForm1.FormDestroy(Sender: TObject); begin wglMakeCurrent(DC,0); wglDeleteContext(RC); releaseDC(0,DC); end;
procedure TForm1.FormResize(Sender: TObject); begin glViewPort(0,0,clientwidth,clientheight); glMatrixMode(GL_PROJECTION); glLoadIdentity; gluPerspective(45,clientwidth/clientheight,0.1,100); glMatrixMode(GL_MODELVIEW); end;
end. |